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61. Minimum System Requirements - Support Intel integrated graphics - in Player Features and Ideas Discussion [original thread]
So, apparently, EVE requires 128MB of dedicated display memory to work properly. After reviewing various sources out there on the interweb, I have run across at least one instance of an accusation that the big video chipset manufacturers have pres...
- by Somatic Neuron - at 2013.01.02 22:14:00
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62. Historical Market Data update? - in Market Discussions [original thread]
Re: https://forums.eveonline.com/default.aspx?g=posts&m=218061#post218061 Any updates on this?
- by Somatic Neuron - at 2012.12.24 18:16:00
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63. Ice Compression - in Player Features and Ideas Discussion [original thread]
Ice compression times are extremely painful, as each run takes 1 unit of ice and compresses it down to 100 m-¦. This results in a full compression cycle of 250 units coming up to around 3 hours of compression time. Yet, a full ore hold of minerals...
- by Somatic Neuron - at 2012.12.19 20:12:00
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64. Updating the EVEWiki ItemDatabase - in EVE Technology Lab [original thread]
So, it looks like it has been a long time since the item database has been updated. How about it? We can only edit the articles, not the data.
- by Somatic Neuron - at 2012.12.05 23:49:00
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65. material requirements for Procurer - in EVE Technology Lab [original thread]
Wow, CCP sure have convoluted production calculations.....
- by Somatic Neuron - at 2012.12.05 15:16:00
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66. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
I think something might be wrong with either the data in the Static Data Export, or with the way the blueprint numbers are being shown for the mining barges. The quantity of minerals seems way off. These are the only blueprints I have found so far...
- by Somatic Neuron - at 2012.12.05 14:01:00
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67. Retribution Static Data Export ETA - in EVE Technology Lab [original thread]
Well it is live now...where is the static data CCP?
- by Somatic Neuron - at 2012.12.04 13:40:00
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68. Retribution Static Data Export ETA - in EVE Technology Lab [original thread]
When will this be available for us to download? The graphics are already out...we just need the data now.
- by Somatic Neuron - at 2012.12.03 19:20:00
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69. Sticky:EVE Online: Retribution Deployment - in EVE Information Portal [original thread]
So, the graphics are out for Retribution...when can we get the data dump?
- by Somatic Neuron - at 2012.12.03 19:16:00
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70. High Sec POS Degradation if offline - in Player Features and Ideas Discussion [original thread]
I like a process where the longer it sits offline, the higher chance you have to hack the POS's anchoring routines to cause it to unanchor so you can steal it (same rules apply as if you stole someone's loot). Alternatively, after a certain perio...
- by Somatic Neuron - at 2012.02.11 19:01:00
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71. Skill Queues for Alts - in Player Features and Ideas Discussion [original thread]
I would like the skill queue to extend through all characters on an account, so that you could, theoretically, set an 11 hour skill on one, a 12 hour skill on another and they still have another skill start on the third after the 23 hours of train...
- by Somatic Neuron - at 2012.02.11 18:56:00
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72. Sticky:New dev blog: Corporation Forums on the EVE Forums! - in EVE Information Portal [original thread]
Question: Every time the website goes down for maintenance, or we lose the API service after a patch, or during a patch, would we lose all Corp Forum access as well???
- by Somatic Neuron - at 2012.02.02 05:23:00
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73. Sticky:New dev blog: Little improvements: Making the world a little better pt.2 - in EVE Information Portal [original thread]
Awesome. Might I suggest for #3, compact skills listing: for all skills you aren't actively training, just show the name and the level, we don't really care about the number of skillpoints of a skill we aren't training, but provide that number a...
- by Somatic Neuron - at 2012.01.12 01:15:00
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74. BPC Research - in Player Features and Ideas Discussion [original thread]
Scrapyard Bob wrote: For most stuff, it won't make a difference - the volumes involved in a particular material are rather miniscule. But it would have a much higher impact on hulls / capital modules. It would also impact the prices of decrypto...
- by Somatic Neuron - at 2011.12.17 05:12:00
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75. BPC Research - in Player Features and Ideas Discussion [original thread]
Jade Mitch wrote: It's a great idea but research lines are already saturated with BPOs. Instead of doing more research, I'd rather have something like an upgraded interface or data core or some thingamajig that would give us a % chance of finis...
- by Somatic Neuron - at 2011.12.17 05:10:00
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76. BPC Research - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: Interesting idea... I've thought that changing the decryptors such that invented BPC's would retain a percentage of the base BPC's ME/PE levels would be very good for the economy and easy to implement. T2 BPO's would...
- by Somatic Neuron - at 2011.12.16 22:57:00
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77. BPC Research - in Player Features and Ideas Discussion [original thread]
I feel that it would be of significant value if you gave us the ability to research BPC like we can BPOs. T2 Invention leaves us with negative ME/PE, which results in a significant increase in the costs and time to build from them. Allowing us to ...
- by Somatic Neuron - at 2011.12.15 13:52:00
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78. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Wait, so instead of 4/2/1, the starbases are 40/20/10 per HOUR? Ummmm.....at the current materials to construct a fuel block, that is going to be x10 the amount of fuel per hour that they are currently consuming. What the F#CK? This looks like an ...
- by Somatic Neuron - at 2011.12.08 13:23:00
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79. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
I keep looking at the posting date to make sure it isn't April 1st....
- by Somatic Neuron - at 2011.11.09 06:03:00
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80. Sticky:New dev blog: A letter to the followers of EVE - in EVE Information Portal [original thread]
Inspire me, not with your words, but your actions and your content. Make EVE impress me and draw me back in, as I once was. Until then, I will remain a single account on a plex.
- by Somatic Neuron - at 2011.10.07 06:50:00
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